I recently published my first standalone watchOS app for Apple Watch called WaterUP, using SwiftUI.
WaterUP tracks your daily water intake and reminds you to drink water and stay hydrated throughout the day. Having suffered from kidney stones in the past I know firsthand how important it is to stay hydrated. Just thinking about the pain alone is enough reason for me to make sure I stay hydrated. Spending so much time sitting in front of my computer screen coding away it becomes really easy to forget to stay hydrated. And no, coffee doesn’t count.
Before I came up with the idea to develop WaterUP, I looked around on the App Store and couldn’t find any apps that are just simple and to the point. All I wanted was to log my water intake and set my schedule to be reminded via push notifications. Also, I wanted this to be a standalone watchOS app and not have to worry about an iOS companion app which I will most likely never use.
This was the perfect opportunity to solve my own problem/need and to also learn SwiftUI in the process. Fast forward a couple of weeks later and lots of learning, frustration, and joy I finally finished the app and published it on the App Store.
I’ve learned a lot in the process while developing WaterUP and I plan on writing a few posts in the coming weeks sharing my experiences working with SwiftUI, Combine, HealthKit, and a couple of other general standalone watchOS app related topics.
And remember, wash your hands, wear your mask, and stay hydrated.